Dead by Daylight – Upcoming Changes About Healing, The Hillbilly, Autohaven Maps & Perks!

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Changes are coming within Dead by Daylight from the recent PTB.

Regarding healing, the healing time is restored to 16 seconds, all Med-Kits will have a total of 24 charges, all Med-Kits will now have a 33% speed and efficiency penalty when used for self healing, and the speeds at which you heal others using medikits have been changed:

Camping Aid Kit: Increases the speed that you heal others by 35%,
First Aid Kit: Increases the speed that you heal others by 40%.
Emergency Med-Kit: Increases the speed that you heal others by 45%.
Ranger Med-Kit: Increases the speed that you heal others by 50%.




There are also changes to the medikit addons:
Rubber Gloves: New effect – Increases the Great Skill Check success zone by 10%.

Butterfly Tape: Increases healing speed by 5% (was 3%).

Sponge: New effect – Increases the Great Skill Check success zone by 20%.

Needle & Thread: Added effect – Increases progression bonus for succeeding a Great Skill Check by 5%.

Removed effect – No longer provides bonus Bloodpoints for hitting Great Skill Checks.

Medical Scissors: Increases healing speed by 10% (was 12%).

Surgical Suture: Added effect – Increases progression bonus for succeeding a Great Skill Check by 10%. Removed effect – No longer provides bonus Bloodpoints for hitting Great Skill Checks.

Abdominal Dressing: Increases healing speed by 15% (was 20%). Rarity increased to Very Rare (was Rare).

Gel Dressings: Adds 16 charges to the Med-Kit (was 14). Rarity increased to Ultra Rare (was Rare).

Anti-Hemorrhagic Syringe: While this Add-on is unchanged, please note that its healing speed will be reduced by the Med-Kit self healing penalty (resulting in a 24 second heal by default).



On the hillbilly side, changes to the Death Engravings and Doom Engravings add-ons have been cancelled.


And there are changes to some perks as well:

Dead Hard: it is activated when you are disengaged or disengage yourself. Thus, the unhooked Survivor becomes a less clear target for the Assassin.

Scourge Hook Pain Resonance: increased the amount of regression to 15/20/25% (was 11/13/15%).

Boon: Circle of Healing: increased the bonus to healing speed to 50/75/100% (was 40/45/50%).



Finally, regarding the Autohaven Wreckers map, a recently added map side that was too unbalanced with a pallet and a window has been balanced:

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What do you think about all this?
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