If you add to all this that the video game is in collaboration with Kim Henkel, the writer of the first film in the saga, and that new killers will be added just thanks to his collaboration with the development team (two are already available) and that it is possible to play in cross-play between the various platforms, you will also understand why the game is pleasing and convincing all those who are trying it out, with the numbers highlighting how many people have decided to take a ride in Texas these days, that is, more than a million players.
Over 1 million of you went to Texas in the last 24 hours.
— The Texas Chain Saw Massacre (@TXChainSawGame) August 19, 2023
Who survived and who turned into BBQ? pic.twitter.com/DrZw5x2CCt
The Slaughter Family and their victims have gone toe-to-toe in over 25 million matches... and 26.. and 27... 🍖 pic.twitter.com/Pn7ttMildL
— The Texas Chain Saw Massacre (@TXChainSawGame) August 22, 2023
About the collaboration with Kim Henkel:
'Working with Kim Henkel has obviously been incredible. He has placed an extreme amount of trust in our team to deliver an experience that matches the tone and authenticity of the legendary film he helped create all those years ago. In order to accomplish this task we felt it was paramount to focus on the one key aspect that separates Texas from most any other horror franchise in existence. This is of course the Slaughter family itself. You see, Texas doesn't feature a singular killer. Texas is different. Texas is all about family. The Cook, the Hitchhiker, and Leatherface all have specific jobs to do and roles to play. Without each other, the family simply couldn't exist and operate efficiently for very long. So when it comes to creating a multiplayer horror experience based on this film, we knew the family dynamic had to be a top priority.
How they interact, how they work together, and how they all have specific strengths and weaknesses would be the basis of the killer experience. It was quickly apparent that we would need additional family members in order to create the type of team-based multiplayer experience we were after. As interesting as The Cook, Hitchhiker, and Leatherface are, three killers simply wouldn't be enough to sustain the game for long periods of time. We needed more. Luckily, Kim Henkel came through again to help us solve this issue. Kim had several ideas for additional characters that never made it into the 1974 film, but ultimately he allowed us to create new Slaughter family members on our own. This level of trust meant the world to me. I knew each new family member had to be unique and memorable, while at the same time looking like they belonged. To put it simply, they needed to stand out, but not in a negative way.
While I can't discuss specific character details, I can say a considerable amount of time and work went into crafting each of the new killers. Each one took well over a year from start to finish, and it's an aspect of the game that myself and the team is quite proud of.''
Johnny and Sissy join The Cook, The Hitchhiker, and Leatherface himself in this latest piece of concept art, The Slaughter Family. pic.twitter.com/mGIFFJx75k
— The Texas Chain Saw Massacre (@TXChainSawGame) November 9, 2022
And after the collaboration with Greg Nicotero and the two new characters that were recently released:
New changes are coming within the game, new skins and even a new map:
But not only this, in fact new Executions and a new licensed survivor were recently unveiled, namely actress Barbara Crampton:
New ways to hunt are coming to The Texas Chain Saw Massacre with a new Execution Pack and Weapon Skins dropping on 2/22/24. pic.twitter.com/0XsGfc1pwP
— The Texas Chain Saw Massacre (@TXChainSawGame) February 20, 2024
Watch to find out what my favorite horror movie is… stick around ’til the end of the video for a spooky surprise 😉 pic.twitter.com/NZm7ovFlzT
— Barbara Crampton (@barbaracrampton) February 20, 2024
In addition, clues were found within the Tech Test game files regarding a possible collaboration with Stranger Things:
Finally, new content was announced coming as cosmetics, modes, and all in collaboration with partners who will help in the development of the game and also in the creation of the trailers and cinematics within the game:
We are excited to welcome their talented team coming together to continue bringing the best to asymmetrical horror, as they created the Jarvis House and Pinehurst maps on Friday the 13th: The Game, as well as provided support. A number of other partners will be joining forces with Gun such as Art Bully Productions for future cosmetics for all characters, Testronic Labs on QA testing, Saturday Morning Cereal for all game trailers and assisting in in-game cinematics, and Odd Gentleman, the studio behind Museum Mode as well as possible future modes. These teams are all dedicated to the vision for The Texas Chain Saw Massacre as the game continues to evolve and expand.“
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